![]() Without its charge the pony isn’t nearly as effective. Use units with first strike,then the pony will lose the upper-hand and you’ll be able to kill it more easily(but the pony will still have 5 attack,3 dmg, and 7 HP, so it would still be quite hard). The ponies main attribute is charge, as long it doesn’t get the first strike, it wont do so much damage. Note: This is how to prevent being killed by ponies with level 1 units, at mostly the same number of units. Using regular swordsmen has proven to be quite useless, as they lose a lot of HP on the first strike pony makes, and will probably die on 2nd(if the pony hits). The ponies charge and high attack gives a nice 5 attack 5 damage on the first strike ( 5 X 3 on 2nd), and that kills most of the level 1 units as they usually have 5 HP, (if the pony hits). But its real strength comes that its level 1, low upkeep, you can have tons of them without losing too much gold!! It can compete with some of the lvl 2 cavalry, both in strength and movepoints, and thats nice. The pony is one of the most cost effective units in AOW, $27 to install $27 to produce. The pony is one of the best rushing units in the game, rushing is simple, but defending against tons of rushing ponies isn’t. Note: This isn’t written to the experts, but to the newbies My comments and notes are displayed in italic The Lvl1 Unit guide: “The Lvl1 Infantrykillers” Berserker, Orc Swordsman, Halfling Pony Forum Images Scenario Design Strategy Units Mods Downloads
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